Batchy for audio engineers
One chain, every deliverable. Deliver client stems to spec, in one batch.
Load the supplied mixes and stems. Build the processing once, then give each client spec its own output, with its own processing, format, sample rate, bit depth, loudness target and filename.
7-day free trial · Email required · No payment required
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The example
One spot. Three client specs. One batch job.
Every supplied mix renders to all three specs, filed by client and project.
spring_spot_mix.wavSupplied mix- Limiter Dynamics→ −23 LUFS targetBroadcast Output
Acme/Spring Spot/spring_spot_mix_Broadcast.wavWAV · 48 kHz · 24-bit · −23 LUFS (EBU R128) - Limiter Dynamics→ −16 LUFS targetOnline Output
Acme/Spring Spot/spring_spot_mix_Online.wavWAV · 48 kHz · 24-bit · −16 LUFS - No limiter, no normalizationArchive Output
Acme/Spring Spot/spring_spot_mix_Archive.flacFLAC · 24-bit · source rate
$client/$project and the filename template $filename_$outputnode, so every delivery lands in the right folder. Set client and project in Preferences, or with --client and --project on the command line.Build · Audition · Render
How it works.
- 01 Build
Shape the processing.
Use a focused chain, or branch it where client specs need different processing. Built-in DSP and your plugins work together.
- 02 Audition
Check the supplied files.
Switch between live and processed playback, with waveform, spectrogram, phase and loudness meters.
- 03 Render
Deliver every spec.
Each output sets its own format, sample rate, bit depth, loudness target and filename. Reuse the graph when revisions arrive.
Specifications
- Plugins
- VST3 on macOS and Windows; AU on macOS
- Built in
- 30+ audio, metering and visual graph nodes
- Loudness
- LUFS (EBU R128), RMS or peak targets; −1 dBTP true-peak safety on LUFS and RMS; TPDF dither
- Formats
- WAV, AIFF, FLAC, MP3 and OGG
- Resolution
- 22.05, 44.1, 48, 88.2, 96 and 192 kHz; 16, 24 or 32-bit float
- Channels
- Stereo through 7.1.4 surround panning; mono, stereo and surround conversion
- Automation
- Command line and headless rendering with JSON render reports
- Systems
- macOS 12+ (Intel and Apple Silicon); Windows 10/11 (64-bit)
This is one workflow. See the whole toolkit.
Batchy also covers sound design, music mastering, game audio and podcasts, with 30+ audio, metering and visual graph nodes, plugin hosting, loudness delivery and the command line.
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Everything in one license
$149 once
One-time purchase, not a subscription.
- Built-in DSP, plugin hosting and batch rendering
- Loudness targets and the command line
- macOS + Windows · two machines
- All 1.x updates included
- 30-day money-back guarantee
Secure checkout · License key emailed instantly
Download 7-day free trialBefore you buy.
Can I render more than one output per source?
Yes. Connect separate outputs, each with its own processing path, name and output settings.
Can I run it on a render machine?
Yes. The same preset runs headless from the command line, with client and project naming options.
Can I use my existing plugins?
Compatible VST3 plugins on macOS and Windows, plus AU on macOS. Third-party plugins are separately licensed.
Is there a free trial?
Yes. Download Batchy and select Start 7-day free trial on the welcome screen or in Manage License. Email required to start; no payment required. Downloading does not start the trial. A paid license is required after seven days.
Will it run on my computer?
macOS 12+ on Intel or Apple Silicon, or Windows 10/11 (64-bit). One license covers two machines, on either platform.